On-the-fly techniques for game-based software model checking

  • Authors:
  • Adam Bakewell;Dan R. Ghica

  • Affiliations:
  • University of Birmingham, UK;University of Birmingham, UK

  • Venue:
  • TACAS'08/ETAPS'08 Proceedings of the Theory and practice of software, 14th international conference on Tools and algorithms for the construction and analysis of systems
  • Year:
  • 2008

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Abstract

We introduce on-the-fly composition, symbolic modelling and lazy iterated approximation refinement for game-semantic models. We present MAGE, an experimental model checker implementing this new technology. We discuss several typical examples and compare MAGE with BLAST and GAMECHECKER, which are the state-of-the-art tools in on-the-fly software model checking, and game-based model checking.