Extending tangible interfaces for education: digital montessori-inspired manipulatives
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reality-based interaction: a framework for post-WIMP interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Representing equality: a tangible balance beam for early algebra education
Proceedings of the 10th International Conference on Interaction Design and Children
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In this demo we present the BEAM, a tangible user interface designed to help teach mathematical concepts. This research considers the role of Montessori pedagogy and traditions in the design of new, digitally enhanced educational manipulative materials.