Control of parallelism in the Manchester Dataflow Machine
Proc. of a conference on Functional programming languages and computer architecture
RESOURCE MANAGEMENT FOR THE TAGGED TOKEN DATAFLOW ARCHITECTURE
RESOURCE MANAGEMENT FOR THE TAGGED TOKEN DATAFLOW ARCHITECTURE
Throttle mechanisms for the manchester dataflow machine
Throttle mechanisms for the manchester dataflow machine
TRIPS: A polymorphous architecture for exploiting ILP, TLP, and DLP
ACM Transactions on Architecture and Code Optimization (TACO)
ACM Transactions on Computer Systems (TOCS)
A Structural Object Programming Model, Architecture, Chip and Tools for Reconfigurable Computing
FCCM '07 Proceedings of the 15th Annual IEEE Symposium on Field-Programmable Custom Computing Machines
Calibration of abstract performance models for system-level design space exploration
Journal of Signal Processing Systems - Special Issue: Embedded computing systems for DSP
RECONNECT: A NoC for polymorphic ASICs using a low overhead single cycle router
ASAP '08 Proceedings of the 2008 International Conference on Application-Specific Systems, Architectures and Processors
Synthesis of application accelerators on Runtime Reconfigurable Hardware
ASAP '08 Proceedings of the 2008 International Conference on Application-Specific Systems, Architectures and Processors
REDEFINE: Runtime reconfigurable polymorphic ASIC
ACM Transactions on Embedded Computing Systems (TECS)
A High-level Microprocessor Power Modeling Technique Based on Event Signatures
Journal of Signal Processing Systems
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REDEFINE is a reconfigurable SoC architecture that provides a unique platform for high performance and low power computing by exploiting the synergistic interaction between coarse grain dynamic dataflow model of computation (to expose abundant parallelism in applications) and runtime composition of efficient compute structures (on the reconfigurable computation resources). We propose and study the throttling of execution in REDEFINE to maximize the architecture efficiency. A feature specific fast hybrid (mixed level) simulation framework for early in design phase study is developed and implemented to make the huge design space exploration practical. We do performance modeling in terms of selection of important performance criteria, ranking of the explored throttling schemes and investigate effectiveness of the design space exploration using statistical hypothesis testing. We find throttling schemes which give appreciable (24.8%) overall performance gain in the architecture and 37% resource usage gain in the throttling unit simultaneously.