ACM Transactions on Computer-Human Interaction (TOCHI)
The relationship between industrial design and interaction design in product development activities
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Moving across the boundaries: visual communication repositioned in support of interaction design
Create'10 Proceedings of the 2010 international conference on The Interaction Design
EVA'10 Proceedings of the 2010 international conference on Electronic Visualisation and the Arts
Interaction design: serving corporate needs
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Hypnotist framing: hypnotic practice as a resource for poetic interaction design
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
User-mobile phone interactions: a postphenomenology analysis
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: design philosophy, methods, and tools - Volume Part I
Hi-index | 0.00 |
Interaction Designers-whether practicing as Usability Engineers, Visual Interface Designers, or Information Architects-attempt to understand and shape human behavior in order to design products that are at once usable, useful, and desirable. Although the value of design is now recognized as essential to product development, the field is often misunderstood by managers and other team members, who don't understand a designer's role in a team. This can cause inefficient and ineffective products.Thoughts on Interaction Design gives individuals engaged in this profession the dialogue to justify their work to other stakeholders. It provides a framework upon which to build intellectual discourse, and it substantiates the rigorous and unique nature of interaction design work. Ultimately, the text exists to provide a definition that encompasses the intellectual facets of the field, the conceptual underpinnings of interaction design as a legitimate human-centered field, and the particular methods used by practitioners in their day to day experiences. *First book to provide a solid definition and framework for the booming field of interaction design, finally giving designers the justification needed to prove their essential role on every development team*Provides designers with tools they need to operate effectively in the workplace without compromising their goals: making useable, useful, and desirable products*Outlines process, theory, practice, and challenges of interaction design - intertwined with real world stories from a variety of perspectives