The peloton bicycling simulator
Proceedings of the third symposium on Virtual reality modeling language
Dynamically Simulated Characters in Virtual Environments
IEEE Computer Graphics and Applications
Reality instant messaging: injecting a dose of reality into online chat
CHI '03 Extended Abstracts on Human Factors in Computing Systems
2BeOn: interactive television supporting interpersonal communication
Proceedings of the sixth Eurographics workshop on Multimedia 2001
Video conducting the olympic games 2008: the iTV field trial of the EU-IST project LIVE
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Technical Section: A review of virtual environments for training in ball sports
Computers and Graphics
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In this paper, we propose a novel concept for a social TV application targeting the demographic of viewers enjoying live sports events, such as road bicycle racing. We intend to enhance the viewing experiences of spectators with sensor-fitted bikes tied to an interactive biking environment on television. The system enables a new form of personalized, physical, and virtual-reality interaction between viewers and a TV program, as well as interactions within or between communities of friends. We also describe a prototype we have implemented to demonstrate the feasibility of our idea. The prototype, My Second Bike, uses a 3D mirrored world environment (Google Earth) to visually represent participating spectators, competing athletes and outdoor bikers. We contend that the system has the potential to attract and support a large user base on account of its scalability ease of deployment and ability to promote audience participation in live sports events on TV.