Sequential Stackelberg equilibria in two-person games
Journal of Optimization Theory and Applications
Simulation and Gaming
Computing the optimal strategy to commit to
EC '06 Proceedings of the 7th ACM conference on Electronic commerce
Security in multiagent systems by policy randomization
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
Practical Bilevel Optimization: Algorithms and Applications (Nonconvex Optimization and Its Applications)
Defending Critical Infrastructure
Interfaces
A Two-Sided Optimization for Theater Ballistic Missile Defense
Operations Research
An efficient heuristic approach for security against multiple adversaries
Proceedings of the 6th international joint conference on Autonomous agents and multiagent systems
Playing games for security: an efficient exact algorithm for solving Bayesian Stackelberg games
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
The impact of adversarial knowledge on adversarial planning in perimeter patrol
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems: industrial track
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Computing optimal randomized resource allocations for massive security games
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Game Theoretical Insights in Strategic Patrolling: Model and Algorithm in Normal-Form
Proceedings of the 2008 conference on ECAI 2008: 18th European Conference on Artificial Intelligence
A polynomial-time algorithm for action-graph games
AAAI'06 Proceedings of the 21st national conference on Artificial intelligence - Volume 1
Using game theory to analyze wireless ad hoc networks
IEEE Communications Surveys & Tutorials
Quality-bounded solutions for finite Bayesian Stackelberg games: scaling up
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 3
Iterative game-theoretic route selection for hostile area transit and patrolling
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 3
Securing networks using game theory: algorithms and applications
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 3
Real-world security games: toward addressing human decision-making uncertainty
The 10th International Conference on Autonomous Agents and Multiagent Systems - Volume 3
Game theory and human behavior: challenges in security and sustainability
ADT'11 Proceedings of the Second international conference on Algorithmic decision theory
Journal of Artificial Intelligence Research
GUARDS: innovative application of game theory for national airport security
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume Three
Computing optimal strategy against quantal response in security games
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
A unified method for handling discrete and continuous uncertainty in Bayesian Stackelberg games
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
Multi-objective optimization for security games
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
Game-theoretic resource allocation for malicious packet detection in computer networks
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
A robust approach to addressing human adversaries in security games
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 3
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 3
Game theory for security: an important challenge for multiagent systems
EUMAS'11 Proceedings of the 9th European conference on Multi-Agent Systems
An extended study on multi-objective security games
Autonomous Agents and Multi-Agent Systems
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The increasing threat of terrorism makes security at major locations of economic or political importance a major concern. Limited security resources prevent complete security coverage, allowing adversaries to observe and exploit patterns in patrolling or monitoring, and enabling them to plan attacks that avoid existing patrols. The use of randomized security policies that are more difficult for adversaries to predict and exploit can counter their surveillance capabilities. We describe two applications, ARMOR and IRIS, that assist security forces in randomizing their operations. These applications are based on fast algorithms for solving large instances of Bayesian Stackelberg games. Police at the Los Angeles International Airport deploy ARMOR to randomize the placement of checkpoints on roads entering the airport and the routes of canine unit patrols within the airport terminals. The Federal Air Marshal Service has deployed IRIS in a pilot program to randomize the schedules of air marshals on international flights. This paper examines the design choices, information, and evaluation criteria that were critical to developing these applications.