Designing and evaluating mobile phone-based interaction with public displays
CHI '08 Extended Abstracts on Human Factors in Computing Systems
ModControl - mobile phones as a versatile interaction device for large screen applications
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
The cost of display switching: a comparison of mobile, large display and hybrid UI configurations
Proceedings of the International Working Conference on Advanced Visual Interfaces
Distributed interaction: a multi-device, multi-user music experience
Proceedings of the International Working Conference on Advanced Visual Interfaces
The interaction space of a multi-device, multi-user music experience
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
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The use of a dual mobile and large screen approach offers a number of intriguing possibilities including a potential solution to the problem of managing conflicts that arise when a large screen is shared in a public setting. Here, we report on a series of experiments carried out to determine quantitative or qualitative effects of user performance when interaction is split across large public and smaller private screens. Our position is that using mobile devices as an auxiliary device for interaction can boost user experience when interacting with large displays.