Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Jukola: democratic music choice in a public space
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Music selection using the PartyVote democratic jukebox
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Gravity sphere: gestural audio-tactile interface for mobile music exploration
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
Designing multi-user multi-device systems: an architecture for multi-browsing applications
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia
Using handheld devices for mobile interaction with displays in home environments
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
UbiRockMachine: a multimodal music voting service for shared urban spaces
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia
Multimodal interaction with speech and physical touch interface in a media center application
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Supporting distributed private and public user interfaces in urban environments
Proceedings of the Eleventh Workshop on Mobile Computing Systems & Applications
About composing our own smart home
Proceedings of the International Conference on Advanced Visual Interfaces
Primitive interaction tasks for multi-display environments (PrIME): a hands-on approach
Proceedings of the International Conference on Advanced Visual Interfaces
Investigating distributed user interfaces across interactive large displays and mobile devices
Proceedings of the International Conference on Advanced Visual Interfaces
Delegating the visual interface between a tablet and a TV
Proceedings of the International Conference on Advanced Visual Interfaces
Proxemic interactions: the new ubicomp?
interactions
Visual separation in mobile multi-display environments
Proceedings of the 24th annual ACM symposium on User interface software and technology
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The increasing interoperability between electronic devices in our everyday life offers great opportunities for ubiquitous computing in non-work settings. There are however aspects of the interaction space of interconnected devices, that we do not yet fully understand. This prohibits us from utilizing the full potential of the devices and the digital ecosystems emerging around them. We have explored the interaction space created around multi-device systems in a non-work setting, by developing a functional prototype of a multi-device music player and evaluating it in three different real-life contexts. The evaluations had a total running time of 12 hours and involved approximately 60 testpersons. Qualitative results collected throughout the evaluations provide insight into issues regarding interaction design of multi-device systems with multiple simultaneous users. Through a discussion of the results we point out areas of interest and design issues, revealed during the evaluations.