Communications of the ACM
Jukola: democratic music choice in a public space
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Adaptive radio: achieving consensus using negative preferences
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
Mobile music technology: report on an emerging community
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
BluetunA: let your neighbour know what music you like
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Guest Editors' Introduction: Urban Computing
IEEE Pervasive Computing
Underground Aesthetics: Rethinking Urban Computing
IEEE Pervasive Computing
The MUSICtable: a map-based ubiquitous system for social interaction with a digital music collection
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Supporting distributed private and public user interfaces in urban environments
Proceedings of the Eleventh Workshop on Mobile Computing Systems & Applications
WallBots: interactive wall-crawling robots in the hands of public artists and political activists
Proceedings of the 8th ACM Conference on Designing Interactive Systems
The interaction space of a multi-device, multi-user music experience
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
MyTerritory: evaluation of outdoor gaming prototype for music discovery
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
BubblesDial: exploring large display content graphs on small devices
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
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In this paper we suggest a conceptual architecture for music systems, designed to shift the control over a shared urban space to the users themselves, and also to encourage social interaction between co-located friends and strangers alike. We present UbiRockMachine, a prototype application designed to bring the communities of local, un-signed music producers and music consumers together. The application provides a two-way communications channel where the music producers make their creative content available to people occupying a shared social space. These people then democratically choose the music played in the shared public space and provide valuable feedback to the musicians by downloading and rating their content. We present findings from empirical user testing carried out in three separate locations, and outline directions for future work and further experiments.