CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
MusicFX: an arbiter of group preferences for computer supported collaborative workouts
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
CHI '01 Extended Abstracts on Human Factors in Computing Systems
HICSS '03 Proceedings of the 36th Annual Hawaii International Conference on System Sciences (HICSS'03) - Track 9 - Volume 9
Music sharing as a computer supported collaborative application
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
In-between theory and practice: dialogues in design research
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Collecting and Sharing Location-based Content on Mobile Phones in a Zoo Visitor Experience
Computer Supported Cooperative Work
Music selection using the PartyVote democratic jukebox
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Mixed-initiative conflict resolution for context-aware applications
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Understanding collective play in an urban screen game
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Using bluetooth device names to support interaction in smart environments
Proceedings of the 7th international conference on Mobile systems, applications, and services
UbiRockMachine: a multimodal music voting service for shared urban spaces
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia
A Framework for Context-Aware Adaptation in Public Displays
OTM '09 Proceedings of the Confederated International Workshops and Posters on On the Move to Meaningful Internet Systems: ADI, CAMS, EI2N, ISDE, IWSSA, MONET, OnToContent, ODIS, ORM, OTM Academy, SWWS, SEMELS, Beyond SAWSDL, and COMBEK 2009
Ubirockmachine: a community-driven music distribution and consumption system for shared urban spaces
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
The MUSICtable: a map-based ubiquitous system for social interaction with a digital music collection
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Clubmixer: a presentation platform for MIR projects
AMR'10 Proceedings of the 8th international conference on Adaptive Multimedia Retrieval: context, exploration, and fusion
Viewpoint: empowering communities with situated voting devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Distributed interaction: a multi-device, multi-user music experience
Proceedings of the International Working Conference on Advanced Visual Interfaces
Putting 'local' back into public Wifi hotspots
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
The interaction space of a multi-device, multi-user music experience
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Multi-cursor multi-user mobile interaction with a large shared display
Proceedings of the 24th Australian Computer-Human Interaction Conference
MyPosition: sparking civic discourse by a public interactive poll visualization
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
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Jukola is an interactive MP3 Jukebox device designed to allow a group of people in a public space to democratically choose the music being played. A public display is used to nominate songs which are subsequently voted on by people in the bar using networked wireless handheld devices. Local bands and artists can also upload their own MP3s to the device over the Web. The paper presents a field trial of the system in a local cafe bar. As well as the value in affording a democratic musical outcome, more importantly the whole process of voting and choice created a rich source of social value and interaction in the form of discussions around music, playful competition, identity management and sense of community.