IEEE Pervasive Computing
iPod distraction: effects of portable music-player use on driver performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
You can touch, but you can't look: interacting with in-vehicle systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
In-car interaction using search-based user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Contextual push-to-talk: a new technique for reducing voice dialog duration
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
A speech-in list-out approach to spoken user interfaces
HLT-NAACL-Short '04 Proceedings of HLT-NAACL 2004: Short Papers
Developing a low-cost driving simulator for the evaluation of in-vehicle technologies
Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications
A comparison between spoken queries and menu-based interfaces for in-car digital music selection
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Car racing in a simulator: Validation and assessment of brake pedal stiffness
Presence: Teleoperators and Virtual Environments
Video call, or not, that is the question
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Evaluating the usability of a head-up display for selection from choice lists in cars
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
GeoGazemarks: providing gaze history for the orientation on small display maps
Proceedings of the 14th ACM international conference on Multimodal interaction
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We present a driving simulator-based evaluation of a new technique for simplifying in-vehicle device interactions and thereby improving driver safety. We show that the use of multiple, contextually linked push-to-talk buttons (Multi-PTT) shortens voice dialog duration versus the use of a conventional, single push-to-talk button (Single-PTT). This benefit comes without detriment to driving performance or visual attention to the forward roadway. Test subjects also preferred the Multi-PTT approach over the conventional approach, and reported that it imposed a lower cognitive workload.