Predicting the effects of in-car interfaces on driver behavior using a cognitive architecture
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
On the road and on the Web?: comprehension of synthetic and human speech while driving
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design of human-map system interaction
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Estimating cognitive load using remote eye tracking in a driving simulator
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Contextual push-to-talk: shortening voice dialogs to improve driving performance
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Proceedings of the 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Proceedings of Interacting with Sound Workshop: Exploring Context-Aware, Local and Social Audio Applications
Augmented reality vs. street views: a driving simulator study comparing two emerging navigation aids
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
The normal natural troubles of driving with GPS
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating the usability of a head-up display for selection from choice lists in cars
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Investigating safety services on the motorway: the role of realistic visualization
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Slow down, you move too fast: examining animation aesthetics to promote eco-driving
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
"Get off your car!": studying the user requirements of in-vehicle intermodal routing services
Proceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Proceedings of the 2013 conference on Computer supported cooperative work
Advanced auditory cues on mobile phones help keep drivers' eyes on the road
Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Towards augmented reality navigation using affordable technology
Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Comparison of speech-based in-car HMI concepts in a driving simulation study
Proceedings of the 19th international conference on Intelligent User Interfaces
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Nowadays, personal navigation devices (PNDs) that provide GPS-based directions are widespread in vehicles. These devices typically display the real-time location of the vehicle on a map and play spoken prompts when drivers need to turn. While such devices are less distracting than paper directions, their graphical display may distract users from their primary task of driving. In experiments conducted with a high fidelity driving simulator, we found that drivers using a navigation system with a graphical display indeed spent less time looking at the road compared to those using a navigation system with spoken directions only. Furthermore, glancing at the display was correlated with higher variance in driving performance measures. We discuss the implications of these findings on PND design for vehicles.