PICTIVE—an exploration in participatory design
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design at work: cooperative design of computer systems
Design at work: cooperative design of computer systems
Video artifacts for design: bridging the Gap between abstraction and detail
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Diffusing information in organizational settings: learning from experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The interactive thread: exploring methods for multi-disciplinary design
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Seamful interweaving: heterogeneity in the theory and design of interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
The human infrastructure of cyberinfrastructure
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
A spatial model of interaction in large virtual environments
ECSCW'93 Proceedings of the third conference on European Conference on Computer-Supported Cooperative Work
Eco-visualization: combining art and technology to reduce energy consumption
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
The infrastructure problem in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GridOrbit: an infrastructure awareness system for increasing contribution in volunteer computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The eLabBench: an interactive tabletop system for the biology laboratory
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Hi-index | 0.00 |
Infrastructure awareness systems reveal invisible aspects of infrastructures to their existing or potential users. Designing such systems is challenging as it requires making visible the hidden activity of infrastructures while providing information of interest to the users. To address this challenge we introduce the AMC technique (for Awareness Model Cards). This technique relies conceptually on awareness model's concepts of nimbus and focus. The main objective is to match the users' interests to the information the infrastructure awareness systems can provide, through the use of card matching. This technique provides three benefits: 1) evaluate how relevant is the information displayed by infrastructure awareness systems; 2) identify which of users' interests infrastructure awareness systems do not take into account; 3) identify elements of re-design in the infrastructures themselves, so to improve their adoption.