External validity of business games
Simulation and Gaming
Fidelity in the design of instructional simulations
Journal of Computer Based Instruction
Evaluating computerized business simulators for objective learning validity
Simulation and Gaming
The effectiveness of business games in strategic management course work
Simulation and Gaming - Special issue: teaching strategic management
Purpose and learning benefits of simulations: a design and development perspective
Simulation and Gaming
The changing nature of business simulation/gaming research: a brief history
Simulation and Gaming
Computer Simulation in Management Science
Computer Simulation in Management Science
A Survey of Simulation Game Users, Former-Users, and Never-Users
Simulation and Gaming
A Review of Scholarship on Assessing Experiential Learning Effectiveness
Simulation and Gaming
Validating business gaming: Business game conformity with PIMS findings
Simulation and Gaming
Assessment in and of serious games: an overview
Advances in Human-Computer Interaction - Special issue on User Assessment in Serious Games and Technology-Enhanced Learning
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Many past educational validity studies of business gaming simulation, and more specifically total enterprise simulation, have been inconclusive. Studies have focused on the weaknesses of business gaming simulation; which is often regarded as an educational medium that has limitations regarding learning effectiveness. However, no attempts have been made to provide guidelines for assessing educational validity in terms of building, implementing, and validating business gaming simulation. Accordingly, this study has combined literature on learning, simulation design, and research methods to formulate a methodology to assess the educational validity of total enterprise simulation; the concepts of which can be applied more broadly to business gaming simulation. The authors propose that the framework introduced within this article can provide a foundation for future educational validity studies that can assist simulation designers to implement valuable and powerful simulation learning media in the future.