A Review of Scholarship on Assessing Experiential Learning Effectiveness
Simulation and Gaming
Validating business gaming: Business game conformity with PIMS findings
Simulation and Gaming
Theory-oriented evaluation for the design of and research in gaming and simulation
Simulation and Gaming - Symposium: Artifact assessment versus theory testing
Unpacking the potential of educational gaming: A new tool for gaming research
Simulation and Gaming
Modes of learning in the use of a computer-based business simulation game
International Journal of Learning Technology
Putting Theory-Oriented Evaluation Into Practice
Simulation and Gaming
Business Simulations and Cognitive Learning
Simulation and Gaming
Educational Validity of Business Gaming Simulation: A Research Methodology Framework
Simulation and Gaming
Computers in Human Behavior
The values of college students in business simulation game: A means-end chain-approach
Computers & Education
Comparing student competences in a face-to-face and online business game
Computers in Human Behavior
Formation of Novice Business Students' Mental Models Through Simulation Gaming
Simulation and Gaming
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