KM QUEST: a collaborative internet-based simulation game
Simulation and Gaming - Special issue: Simulation & gaming
KM QUEST: a collaborative internet-based simulation game
Simulation and Gaming - Special issue: Simulation & gaming
The Tournament Concept in Assessment
Simulation and Gaming
A Review of Scholarship on Assessing Experiential Learning Effectiveness
Simulation and Gaming
Validating business gaming: Business game conformity with PIMS findings
Simulation and Gaming
Theory-oriented evaluation for the design of and research in gaming and simulation
Simulation and Gaming - Symposium: Artifact assessment versus theory testing
Unpacking the potential of educational gaming: A new tool for gaming research
Simulation and Gaming
Modes of learning in the use of a computer-based business simulation game
International Journal of Learning Technology
Examining the pedagogical foundations of modern educational computer games
Computers & Education
Evaluation of home based junior doctor medical simulator
Proceedings of the 1st international conference on Simulation tools and techniques for communications, networks and systems & workshops
Evaluation of home based junior doctor medical simulator
Proceedings of the 1st international conference on Simulation tools and techniques for communications, networks and systems & workshops
Putting Theory-Oriented Evaluation Into Practice
Simulation and Gaming
Business Simulations and Cognitive Learning
Simulation and Gaming
A constructivist approach to designing business simulations for strategic management
Simulation and Gaming
Learning a selection problem of investment projects and capital structure through business game
Intelligent Decision Technologies
Educational Validity of Business Gaming Simulation: A Research Methodology Framework
Simulation and Gaming
A case study of the in-class use of a video game for teaching high school history
Computers & Education
Improving Transfer of Learning: Relationship to Methods of Using Business Simulation
Simulation and Gaming
Life Span as the Measure of Performance and Learning in a Business Gaming Simulation
Simulation and Gaming
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