Designing games with a purpose
Communications of the ACM - Designing games with a purpose
The labor economics of paid crowdsourcing
Proceedings of the 11th ACM conference on Electronic commerce
Task search in a human computation market
Proceedings of the ACM SIGKDD Workshop on Human Computation
Exploring iterative and parallel human computation processes
Proceedings of the ACM SIGKDD Workshop on Human Computation
TurKit: human computation algorithms on mechanical turk
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Soylent: a word processor with a crowd inside
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
VizWiz: nearly real-time answers to visual questions
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Crowd computing: a literature review and definition
Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference
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A professor and several PhD students at MIT examine the challenges and opportunities in human computation.