Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A Novel Artificial Mosaic Generation Technique Driven by Local Gradient Analysis
ICCS '08 Proceedings of the 8th international conference on Computational Science, Part II
Snakes, shapes, and gradient vector flow
IEEE Transactions on Image Processing
Artificial mosaics with irregular tiles based on gradient vector flow
ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume Part I
Artificial mosaic generation with gradient vector flow and tile cutting
Journal of Electrical and Computer Engineering
Hi-index | 0.00 |
Digital 3D mosaics generation is a current trend of NPR (Non Photorealistic Rendering) field; in this demo we present an interactive system realized in JAVA where the user can simulate ancient mosaic in a 3D environment starting for any input image. Different simulation engines able to render the so-called "Opus Musivum"and "Opus Vermiculatum" are employed. Different parameters can be dynamically adjusted to obtain very impressive results.