Cognitive web based software development process: towards a more reliable approach
ACM SIGSOFT Software Engineering Notes
Physically large displays improve performance on spatial tasks
ACM Transactions on Computer-Human Interaction (TOCHI)
Informing the Design of Direct-Touch Tabletops
IEEE Computer Graphics and Applications
The Experience of Presence: Factor Analytic Insights
Presence: Teleoperators and Virtual Environments
ACM Transactions on Applied Perception (TAP)
What Wearable Augmented Reality Can Do for You
IEEE Pervasive Computing
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3-D models are often developed to aid the design and development of indoor and outdoor environments. This study explores the use of interactive 3-D visualization for public consultation for outdoor environments. Two visualization techniques (interactive 3-D visualization and static visualization) were compared using the method of individual testing. Visualization technique had no effect on the perception of the represented outdoor environment, but there was a preference for using interactive 3-D. Previously established mechanisms for a preference for interactive 3-D visualization in other domains were confirmed in the perceived strengths and weaknesses of visualization techniques. In focus-group discussion, major preferences included provision of more information through interactive 3-D visualization and wider access to information for public consultation. From a users' perspective, the findings confirm the strong potential of interactive 3-D visualization for public consultation.