A generic system for interactive real-time animation

  • Authors:
  • Marita Duecker;Georg Lehrenfeld;Wolfgang Mueller;Christoph Tahedl

  • Affiliations:
  • C-LAB, Paderborn, Germany;Heinz Nixdorf Institut, Paderborn, Germany;C-LAB, Paderborn, Germany;Heinz Nixdorf Institut, Paderborn, Germany

  • Venue:
  • ECBS'97 Proceedings of the 1997 international conference on Engineering of computer-based systems
  • Year:
  • 1997

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Abstract

We present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor, animator, and interpreter, are introduced. Their interactions are being investigated emphasizing the interpreter-animator interaction and defining an inteiface supporting different levels of automation. The interpreter performs the executions on a logical level and triggers the animator. The interactive animation provides a very high degree in liveness since it is based on the tight integration of the animator and editor. The proposed architecture permits the distributed implementation of a system for real-time animation. Our concepts are validated by the implementation of a debugging environment for the complete visual programming language Pictorial Janus.