Local search: simple, successful, but sometimes sluggish

  • Authors:
  • Burkhard Monien;Dominic Dumrauf;Tobias Tscheuschner

  • Affiliations:
  • Faculty of Computer Science, Electrical Engineering and Mathematics, University of Paderborn, Paderborn, Germany;Faculty of Computer Science, Electrical Engineering and Mathematics, University of Paderborn, Paderborn, Germany;Faculty of Computer Science, Electrical Engineering and Mathematics, University of Paderborn, Paderborn, Germany

  • Venue:
  • ICALP'10 Proceedings of the 37th international colloquium conference on Automata, languages and programming
  • Year:
  • 2010

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Abstract

In this paper, we survey the research on the complexity of computing locally optimal solutions. We revisit well-known and successful local search heuristics and present results on the complexity of the frequently used standard local search algorithm for various problems. Here, our focus in on worst case, average case, and smoothed complexity along with the existence of sequences of improving steps of exponential length. For a more theoretical investigation, we revisit the framework of PLS and mostly concentrate on the research on CongestionGames, which sparked the interconnection between local search and game theory. We conclude by stating various open problems.