ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume II - Volume II
A Hierarchical Approach to Robust Background Subtraction using Color and Gradient Information
MOTION '02 Proceedings of the Workshop on Motion and Video Computing
Active Appearance Models Revisited
International Journal of Computer Vision
Spontaneous vs. posed facial behavior: automatic analysis of brow actions
Proceedings of the 8th international conference on Multimodal interfaces
Analysis of bluffing behavior in human-humanoid poker game
ICSR'11 Proceedings of the Third international conference on Social Robotics
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This paper describes the groundwork for designing a social and emotional interaction between a human and robot in game-playing. We considered that understanding deception in terms of mind reading plays a key role in realistic interactions for social robots. In order to understand the human mind, the humanoid robot observes nonverbal deception cues through multimodal perception during poker playing which is one of human social activities. Additionally, the humanoid manipulates the real environment which includes not only the game but also people to create a feeling of interacting with life-like machine and drive affective responses in determining the reaction.