Development of an instrument measuring user satisfaction of the human-computer interface
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ConceptNet — A Practical Commonsense Reasoning Tool-Kit
BT Technology Journal
Helping designers in making choices through games
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
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We describe a computer-supported game authoring system for educators to co-author a game to help teaching sensitive content, specifically sex education. Our approach provides educators the ability to co-author the game to tailor it to the class based on a computer-supported interface that draws upon a large, cultural database. By targeting the game to the culture of the students, they feel their values, beliefs and vocabulary are being considered in the game, providing better comprehension of the content, leading to stronger learning engagement that is helpful for highly charged, sometimes uncomfortable and sensitive material such as sex. We studied our design in the classroom and observed that giving educators co-authorship of the game helps them adopt using online games.