Plausible motion simulation for computer graphics animation
Proceedings of the Eurographics workshop on Computer animation and simulation '96
Programming Microsoft Office 2000 Web Components with Cdrom
Programming Microsoft Office 2000 Web Components with Cdrom
Uncertain Programming
The sensitivity of presence to collision response
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
EuroGP'06 Proceedings of the 2006 international conference on Applications of Evolutionary Computing
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This paper presents an algorithm based on OBB bounding box and particle swarm hybrid collision detection algorithm. Algorithm use hierarchical bounding boxes OBB Rapid exclude some objects do not intersect, only the nodes in the collision of the use of particle swarm optimization in the searching. To play a level bounding box algorithm and improved particle swarm-based collision detection algorithm Random their own advantages. Finally, Experimental results demonstrate the effectiveness of hybrid collision detection algorithm.