A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Head Modeling from Pictures and Morphing in 3D with Image Metamorphosis Based on Triangulation
CAPTECH '98 Proceedings of the International Workshop on Modelling and Motion Capture Techniques for Virtual Environments
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
3-D personalized face reconstruction based on multi-layer and multi-region with RBFs
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
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The 3D face reconstruction method of different race is proposed in this paper. It chose different standard face model according to different race, and adjusted and combined with the extracted character and corresponding model, thereby acquired the personalized model that reflected different race, then created realistic 3D face adding grain information by the texture mapping technique. The final result and quantitative analysis showed that: the character could adapt to standard face model more effectively and reconstruct realistic 3D face successfully.