Making large-scale support vector machine learning practical
Advances in kernel methods
An introduction to support Vector Machines: and other kernel-based learning methods
An introduction to support Vector Machines: and other kernel-based learning methods
Speech and gesture multimodal control of a whole Earth 3D visualization environment
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Being natural - on the use of multimodal interaction concepts in smart homes
Proceedings of the HCI International '99 (the 8th International Conference on Human-Computer Interaction) on Human-Computer Interaction: Communication, Cooperation, and Application Design-Volume 2 - Volume 2
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
GWindows: robust stereo vision for gesture-based control of windows
Proceedings of the 5th international conference on Multimodal interfaces
Enabling fast and effortless customisation in accelerometer based gesture interaction
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
Accelerometer-based gesture control for a design environment
Personal and Ubiquitous Computing
Gesture recognition with a Wii controller
Proceedings of the 2nd international conference on Tangible and embedded interaction
Gesture Recognition with a 3-D Accelerometer
UIC '09 Proceedings of the 6th International Conference on Ubiquitous Intelligence and Computing
uWave: Accelerometer-based personalized gesture recognition and its applications
PERCOM '09 Proceedings of the 2009 IEEE International Conference on Pervasive Computing and Communications
Improved use of continuous attributes in C4.5
Journal of Artificial Intelligence Research
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
MagicPhone: pointing & interacting
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Ambient Wall: Smart Wall Display interface which can be controlled by simple gesture for smart home
SIGGRAPH Asia 2011 Sketches
SmartShadow-K: an practical knowledge network for joint context inference in everyday life
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
FlyingBuddy2: a brain-controlled assistant for the handicapped
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Accelerometers data interoperability: easing interactive applications development
Proceedings of the 18th Brazilian symposium on Multimedia and the web
Reconfigurable natural interaction in smart environments: approach and prototype implementation
Personal and Ubiquitous Computing
A near field communication-driven home automation framework
Personal and Ubiquitous Computing
Opening Up the Smart Home: A Classification of Smart Living Service Platforms
International Journal of E-Services and Mobile Applications
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In this paper, we present a handheld device called GeeAir for remotely controlling home appliances via a mixed modality of speech, gesture, joystick, button, and light. This solution is superior to the existing universal remote controllers in that it can be used by the users with physical and vision impairments in a natural manner. By combining diverse interaction techniques in a single device, the GeeAir enables different user groups to control home appliances effectively, satisfying even the unmet needs of physically and vision-impaired users while maintaining high usability and reliability. The experiments demonstrate that the GeeAir prototype achieves prominent performance through standardizing a small set of verbal and gesture commands and introducing the feedback mechanisms.