Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Enabling Pervasive Computing with Smart Phones
IEEE Pervasive Computing
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
GeeAir: a universal multimodal remote control device for home appliances
Personal and Ubiquitous Computing
TaskShadow: Toward Seamless Task Migration across Smart Environments
IEEE Intelligent Systems
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
EasyPointer: what you pointing at is what you get
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Tilt & touch: mobile phone for 3D interaction
Proceedings of the 13th international conference on Ubiquitous computing
Towards a holistic approach for mobile application development in intelligent environments
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
MobiMed: comparing object identification techniques on smartphones
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
TaskShadow-W: NFC-triggered migration of web browsing across personal devices
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Point & control -- interaction in smart environments: you only click twice
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Hi-index | 0.00 |
Mobile phones are becoming a kind of must-have portable devices for people. This video demonstrates a mobile phone that can sense what you are pointing to and can act as a physical ubiquitous interaction device in real world, called MagicPhone. If you want to interact with an appliance around you, you just simply point the MagicPhone to it and then operate. The MagicPhone uses both the built-in accelerometer and magnetometer to sense the pointing orientation. Using MagicPhone, you only need to point to a device and sliding your finger, to show a picture on a display, to send a document to a laptop, to share slides on a projector, and to print a photo. In addition, MagicPhone can control a selected device with accelerometer-based gestures, e.g. changing TV channels. It also can serve as a mouse to draw a picture or play clicking games.