Multiple View Geometry in Computer Vision
Multiple View Geometry in Computer Vision
Sweep and point and shoot: phonecam-based interactions for large public displays
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
Free-space pointing with constrained hand movements
CHI '10 Extended Abstracts on Human Factors in Computing Systems
MagicPhone: pointing & interacting
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Computer Vision: Algorithms and Applications
Computer Vision: Algorithms and Applications
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Tilt & touch: mobile phone for 3D interaction
Proceedings of the 13th international conference on Ubiquitous computing
Prophet: what app you wish to use next
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Hi-index | 0.00 |
This extended abstract presents a natural pointing system using gyroscope MEMS, which could achieve what you pointing at is what you get. It enables screen interaction via physical pointing. The system only needs a phone with built-in gyroscope, camera, and wireless communication, e.g. Wi-Fi and Bluetooth, without any other hardware. To achieve sensing of the screen position where user is physically pointing, we also develop easy calibration methods. The prototype system, called EasyPointer, is built upon iPhone 4/iPod 4. It can serve as a laser pointer, a presentation controller, a game controller, and a drawing pen.