Partition search

  • Authors:
  • Matthew L. Ginsberg

  • Affiliations:
  • CIRL, University of Oregon, Eugene, OR

  • Venue:
  • AAAI'96 Proceedings of the thirteenth national conference on Artificial intelligence - Volume 1
  • Year:
  • 1996

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Abstract

We introduce a new form of game search called partition search that incorporates dependency analysis, allowing substantial reductions in the portion of the tree that needs to be expanded. Both theoretical results and experimental data are presented. For the game of bridge, partition search provides approximately as much of an improvement over existing methods as α-(β pruning provides over minimax.