Interaction with a virtual character through performance based animation

  • Authors:
  • Qiong Wu;Maryia Kazakevich;Robyn Taylor;Pierre Boulanger

  • Affiliations:
  • Advanced Man-Machine Interface Laboratory, Department of Computing Science, University of Alberta, Edmonton, Alberta, Canada;Advanced Man-Machine Interface Laboratory, Department of Computing Science, University of Alberta, Edmonton, Alberta, Canada;Advanced Man-Machine Interface Laboratory, Department of Computing Science, University of Alberta, Edmonton, Alberta, Canada;Advanced Man-Machine Interface Laboratory, Department of Computing Science, University of Alberta, Edmonton, Alberta, Canada

  • Venue:
  • SG'10 Proceedings of the 10th international conference on Smart graphics
  • Year:
  • 2010

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Abstract

While performance based animation has been widely used in film and game production, we apply a similar technique for recreational/ artistic performance purposes, allowing users to experience realtime natural interaction with virtual character. We present a real-time system that allows a user to interact with a synthetic virtual character animated based on the performance of a dancer who is hidden behind the scenes. The virtual character responds to the user as if she can "see" and "listen" to the user. By presenting only the virtual character animated by our system to the observing audiences within an immersive virtual environment, we create a natural interaction between the virtual world and the real world.