MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Displaced subdivision surfaces
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Pose-independent simplification of articulated meshes
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Meshless deformations based on shape matching
ACM SIGGRAPH 2005 Papers
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We propose a novel technique for extracting a series of displaced subdivision surfaces sharing the same topology and the same displacement map from a given animated mesh. Our motion-based mesh simplification method creates control meshes with a small number of vertices but keeps the motion information. Extracted control meshes are simpler than the original meshes, and so easier to edit and take less storage. Our method uses only one displacement map for all frames, which greatly reduces the amount of data.