Fast parallel thinning algorithms: parallel speed and connectivity preservation
Communications of the ACM
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
ACM SIGGRAPH 2004 Course Notes
SmoothSketch: 3D free-form shapes from complex sketches
ACM SIGGRAPH 2006 Papers
A Sketch-Based Interface for Clothing Virtual Characters
IEEE Computer Graphics and Applications
FiberMesh: designing freeform surfaces with 3D curves
ACM SIGGRAPH 2007 papers
Surface-based growth simulation for opening flowers
GI '08 Proceedings of graphics interface 2008
IEEE Transactions on Visualization and Computer Graphics
Matisse: painting 2D regions for modeling free-form shapes
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Sketch-based parameterization of L-systems using illustration-inspired construction lines
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
RigMesh: automatic rigging for part-based shape modeling and deformation
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Efficient tree-like structures modeling based on subdivision surfaces
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
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We present a sketch-based modeling system, inspired from anatomical drawing, which constructs plausible 3D models of branching vessels from a single sketch. The input drawing typically includes non-flat silhouettes and occluded parts. We exploit the sketching conventions used in anatomical drawings to infer depth and curvature from contour and skeleton curves extracted from the sketch. We then model the set of branching vessels as a convolution surface generated by a graph of skeleton curves: while these curves are set to fit the sketch in the front plane, non-uniform B-spline interpolation is used to give them smoothly varying depth values that meet the set of constraints. The final model is displayed using an expressive rendering method that imitates the aspect of chalk drawing. We discuss the future use of this system as a step towards the interactive teaching of anatomy.