A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Combining View-Based and Model-Based Tracking of Articulated Human Movements
WACV-MOTION '05 Proceedings of the IEEE Workshop on Motion and Video Computing (WACV/MOTION'05) - Volume 2 - Volume 02
Semantic 3D motion retargeting for facial animation
APGV '06 Proceedings of the 3rd symposium on Applied perception in graphics and visualization
Proceedings of the 31st DAGM Symposium on Pattern Recognition
Dynamic Faces: Insights from Experiments and Computation
Dynamic Faces: Insights from Experiments and Computation
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Morphable models have proven to be very successful for analyzing and synthesizing 2D and 3D recordings of faces. They are used extensively in computer vision, computer graphics as well as in psychology research. The growing interest in extending this work from static to dynamic faces [Curio et al. 2010] has led us to build a large database of three-dimensional facial deformation data. In comparison to other databases, this database contains a large corpus of facial deformations that were carefully put into dense correspondence. From that we can obtain generative facial expression models to build a "4D Morphable Face Model", extending previous work for identity [Blanz and Vetter 1999].