Agents' Interaction in Virtual Storytelling
IVA '01 Proceedings of the Third International Workshop on Intelligent Virtual Agents
The Effects of Mood on Individuals' Use of Structured Decision Protocols
Organization Science
Managing interaction between users and agents in a multi-agent storytelling environment
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Thespian: using multi-agent fitting to craft interactive drama
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
Reinforcement learning for declarative optimization-based drama management
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
Directorial Control in a Decision-Theoretic Framework for Interactive Narrative
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Evaluating directorial control in a character-centric interactive narrative framework
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
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In order for the author to create his/her intended effects using interactive narratives, the user has to be able to understand his/her experience as designed by the author. In this paper, we argue that a key desideratum for interactive narrative frameworks is to model the characters' motivational consistency during the interaction. This work reports an empirical study for evaluating the importance of using well-motivated characters in interactive narratives. The results demonstrate that inconsistency in the characters' motivations can confuse the user and affect the user's expectations and interpretations of the events in the story.