Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Determining the Epipolar Geometry and its Uncertainty: A Review
International Journal of Computer Vision
International Journal of Computer Vision
Using Geometric Constraints through Parallelepipeds for Calibration and 3D Modeling
IEEE Transactions on Pattern Analysis and Machine Intelligence
ACM SIGGRAPH 2005 Papers
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
Finding paths through the world's photos
ACM SIGGRAPH 2008 papers
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Two photographs are necessary to reconstruct three dimensions conventionally. A problem to reconstruct three dimensions from one piece of photograph is a poor setting problem, that a right solution cannot be found uniformly. Even if human watches one piece of photograph, human feels depth. This is so that human has prior knowledge. We propose a technique to reconstruct three dimensions from one piece of photograph in this paper. We use a rectangle and perpendicular relations between quadrangles for prior knowledge here. We actually reconstruct three dimensions from one piece of photograph and show the effectiveness.