A comparative survey of synchronization algorithms for continuous media in network environments
LCN '00 Proceedings of the 25th Annual IEEE Conference on Local Computer Networks
Using a Position History-Based Protocol for Distributed Object Visualization
Using a Position History-Based Protocol for Distributed Object Visualization
NIST Net: a Linux-based network emulation tool
ACM SIGCOMM Computer Communication Review
Collaborative haptic play with building blocks
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Group synchronization control for haptic media in networked virtual environments
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
A media synchronization survey: reference model, specification, and case studies
IEEE Journal on Selected Areas in Communications
Fair and Efficient Dead Reckoning-Based Update Dissemination for Distributed Virtual Environments
PADS '12 Proceedings of the 2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation
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This paper proposes a group synchronization control scheme with prediction in collaborative haptic play with building blocks. The scheme adjusts the output timing among multiple terminals and keeps the interactivity high. It outputs position information by predicting a future position later than the last-received position information by a fixed amount of time. It also advances the output time of position information at each local terminal by the same amount of time. By experiment, we subjectively assess the output quality of haptic media so as to demonstrate the effectiveness of the scheme.