An intra-stream synchronization algorithm for haptic media in networked virtual environments
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Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
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Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
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Group synchronization control for haptic media in networked virtual environments
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ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP) - Special Sections on the 20th Anniversary of ACM International Conference on Multimedia, Best Papers of ACM Multimedia 2012
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This paper makes a survey of algorithms proposed for continuous media synchronization in network environments. We classify media synchronization control techniques used in the algorithms into four categories: basic control, preventive control, reactive control and common control. We also pick four representatives from among the media synchronization algorithms and give outlines of them in order to explain how the techniques are employed in each algorithm. Furthermore, we make a comparison among 38 algorithms in terms of factors such as clocks, advance information on network delay bounds and synchronization control techniques, which determine the design of each algorithm.