Proceedings of the IFIP TC8 WG 8.2 international conference on Information systems and qualitative research
Extreme programming explained: embrace change
Extreme programming explained: embrace change
Microsoft Secrets: How the World's Most Powerful Software Company Creates Technology, Shapes Markets, and Manages People
Competing on Internet Time: Lessons from NetScape and Its Battle with Microsoft
Competing on Internet Time: Lessons from NetScape and Its Battle with Microsoft
Planning Extreme Programming
Extreme Programming Installed
The Scrum Software Development Process for Small Teams
IEEE Software
Racing the E-Bomb: How the Internet Is Redefining Information Systems Development Methodology
Proceedings of the IFIP TC8/WG8.2 Working Conference on Realigning Research and Practice in Information Systems Development: The Social and Organizational Perspective
Balancing Agility and Discipline: A Guide for the Perplexed
Balancing Agility and Discipline: A Guide for the Perplexed
Is Internet-Speed Software Development Different?
IEEE Software
Empirical studies of agile software development: A systematic review
Information and Software Technology
Information Systems Research
Proceedings of the 4th international workshop on Social software engineering
A lightweight framework for describing software practices
Journal of Systems and Software
The usability expert's fear of agility: an empirical study of global trends and emerging practices
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Agile requirements prioritization in large-scale outsourced system projects: An empirical study
Journal of Systems and Software
Don't ignore the iceberg: timely revelation of justification in DSR
DESRIST'13 Proceedings of the 8th international conference on Design Science at the Intersection of Physical and Virtual Design
When agile meets the enterprise
Information and Software Technology
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Context: Agile information systems development (ISD) has received much attention from both the practitioner and researcher community over the last 10-15years. However, it is still unclear what precisely constitutes agile ISD. Objective: Based on four empirical studies conducted over a 10-year time period from 1999 to 2008 the objective of this paper is to show how the meaning and practice of agile ISD has evolved over time and on this basis to speculate about what comes next. Method: Four phases of research has been conducted, using a grounded theory approach. For each research phase qualitative interviews were held in American and/or Danish companies and a grounded theory was inductively discovered by careful data analysis. Subsequently, the four unique theories have been analyzed for common themes, and a global theory was identified across the empirical data. Results: In 1999 companies were developing software at high-speed in a desperate rush to be first-to-market. In 2001 a new high-speed/quick results development process had become established practice. In 2003 changes in the market created the need for a more balanced view on speed and quality, and in 2008 companies were successfully combining agile and plan-driven approaches to achieve the benefits of both. The studies reveal a two-stage pattern in which dramatic changes in the market causes disruption of established practices and process adaptations followed by consolidation of lessons learnt into a once again stable software development process. Conclusion: The cyclical history of punctuated process evolution makes it possible to distinguish pre-agility from current practices (agility), and on this basis, to speculate about post-agility: a possible next cycle of software process evolution concerned with proactively pursuing the dual goal of agility and alignment through a diversity of means.