A taxonomy of wireless micro-sensor network models
ACM SIGMOBILE Mobile Computing and Communications Review
A Card Based Metaphor for Organising Pervasive Educational Experiences
PERCOMW '07 Proceedings of the Fifth IEEE International Conference on Pervasive Computing and Communications Workshops
Where is the answer?: the importance of curiosity in pervasive mobile games
Future Play '07 Proceedings of the 2007 conference on Future Play
Energy conservation in wireless sensor networks: A survey
Ad Hoc Networks
Viable and portable architecture for pervasive learning spaces
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Critical Factors for Technology Integration in Game-Based Pervasive Learning Spaces
IEEE Transactions on Learning Technologies
Expanding the magic circle in pervasive casual play
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
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Heroes of Koskenniska is a game-based pervasive learning space that combines mobile and sensor technologies to raise environmental and cultural awareness in a Finnish Biosphere Reserve. An environmental sensor network (ESN) is used to gather and process environmental parameters to be used in the game. The developed wireless infrastructure is presented together with several challenges in deployment of an ESN to a Finnish forest. Solutions to these challenges are proposed. Most of the challenges and solutions are generalisable to other outdoor contexts. Results indicate that while low-budget solutions solve majority of challenges there remains work to be done to optimise the system.