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Environmental sensor network for a pervasive learning space in a Finnish biosphere reserve
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Canyons, deltas and plains: towards a unified sculptural model of location-based hypertext
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This paper looks at the card metaphor used successfully in the Equator Ambient Wood and Chawton House projects to structure and author content as part of innovative school field trips using wireless and ubiquitous technologies. The framework provided by the metaphor is laid out and observations made as to how it has been used by domain experts in creating educational experiences. The trade-off between formalisation and restricting pedagogy is examined and key benefits that the metaphor provides are given.