The Jam-O-Drum interactive music system: a study in interaction design
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Composing Interactive Music: Techniques and Ideas Using Max
Composing Interactive Music: Techniques and Ideas Using Max
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous
Autonomous Agents and Multi-Agent Systems
Interactivity, where to from here?
Organised Sound
Mapping performer parameters to synthesis engines
Organised Sound
Generative processes and the electronic arts
Organised Sound
Applications of system dynamics modelling to computer music
Organised Sound
Audiopad: a tag-based interface for musical performance
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
Contexts of collaborative musical experiences
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
Real-time gesture mapping in Pd environment using neural networks
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
On the choice of mappings based on geometric properties
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
MnM: a Max/MSP mapping toolbox
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
SICIB: An Interactive Music Composition System Using Body Movements
Computer Music Journal
Mapping with planning agents in the Max/MSP environment: the GO/Max language
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
New Digital Musical Instruments: Control And Interaction Beyond the Keyboard (Computer Music and Digital Audio Series)
The reacTable*: A Collaborative Musical Instrument
WETICE '06 Proceedings of the 15th IEEE International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises
EyesWeb - Toward Gesture and Affect Recognition in Dance/Music Interactive Systems
ICMCS '99 Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2
Understanding interactive systems
Organised Sound
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ENACTIV is a project that addresses, explores and offers solutions for converting a performer/composer's expressive sonic and kinetic patterns into continuous variables for driving sound synthesis and processing in real-time interactive composition. The investigation is inspired by the achievements in cognitive science, in particular Umberto Maturana and Francisco Varela's Santiago Theory (1980, 1987), in which the authors explain how the process of cognition arises through ???structural coupling??? ??? a mutual influence among living beings, and living beings (humans in particular) and the environment, and how this process stipulates certain patterns of organisation driving the individual's behaviour. The project investigates how a composer/performer's cognitive archetypes, which have been developed via his or her ???structural coupling??? with the social and natural environment and expressed through voice and unwitting hand gestures, can be associated with or ???mapped??? onto sound synthesis and processing parameters in such a way that the system will play an active role and act reciprocally, involving a certain degree of variation and unpredictability at its output. The aim of the project is to develop a creative tool which will allow professional musicians, multi-media artists and non-expert participants to engage with multi-modal improvisation in an intuitive way.