Interfacing thought: cognitive aspects of human-computer interaction
Searching for information in a hypertext medical handbook
Communications of the ACM
gIBIS: a hypertext tool for exploratory policy discussion
ACM Transactions on Information Systems (TOIS)
Hypermedia and learning: freedom and chaos
Educational Technology - Hypermedia
The Perseus project: an interactive curriculum on classical greek civilization
Educational Technology - Hypermedia
The dynamic process of creating hypertext literature
Educational Technology - Hypermedia
Formative design evaluation of superbook
ACM Transactions on Information Systems (TOIS)
Evaluating three museum installations of a Hypersystem
Journal of the American Society for Information Science
The Nurnberg funnel: designing minimalist instruction for practical computer skill
The Nurnberg funnel: designing minimalist instruction for practical computer skill
Hypertext from the data point of view: paths and links in the Perseus Project
Hypertext: concepts, systems and applications
Writing space: the computer, hypertext, and the history of writing
Writing space: the computer, hypertext, and the history of writing
A hypertext writing environment and its cognitive basis (panel session)
HYPERTEXT '87 Proceedings of the ACM conference on Hypertext
Hypermedia and the Study of Ancient Culture
IEEE Computer Graphics and Applications
Computer-assisted morphological analysis of ancient Greek
COLING '73 Proceedings of the 5th conference on Computational linguistics - Volume 2
The roles of digital libraries in teaching and learning
Communications of the ACM
interactions
User-centered methods for library interface design
ACM SIGOIS Bulletin - Special issue on digital libraries
Building a digital library: the Perseus project as a case study in the humanities
Proceedings of the first ACM international conference on Digital libraries
Image organization and retrieval with automatically constructed feature vectors
SIGIR '96 Proceedings of the 19th annual international ACM SIGIR conference on Research and development in information retrieval
Hypertext paths and the World-Wide Web: experiences with Walden's Paths
HYPERTEXT '97 Proceedings of the eighth ACM conference on Hypertext
ACM Transactions on Computer-Human Interaction (TOCHI)
An interpretive and situated approach to an evaluation of Perseus digital libraries
Journal of the American Society for Information Science and Technology
An Agent Framework for Intranet Document Management
Autonomous Agents and Multi-Agent Systems
ECDL '01 Proceedings of the 5th European Conference on Research and Advanced Technology for Digital Libraries
Browsing intricately interconnected paths
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
Proceedings of the 4th ACM/IEEE-CS joint conference on Digital libraries
Journal of the American Society for Information Science and Technology
Proceedings of the 2006 AVI workshop on BEyond time and errors: novel evaluation methods for information visualization
Research methods in computing: what are they, and how should we teach them?
ITiCSE-WGR '06 Working group reports on ITiCSE on Innovation and technology in computer science education
Methods for Evaluating Interactive Information Retrieval Systems with Users
Foundations and Trends in Information Retrieval
Inclusive design of ambient knowledge transfer
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
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The Perseus Project has developed a hypermedia corpus of materials related to the ancient Greek world. The materials include a variety of texts and images, and tools for using these materials and navigating the sytem. Results from a three-year evaluation of Perseus use in a variety of college settings are described. The evaluation assessed both this particular system and the application of the technological genre to information management and to learning. The evaluation used a variety of methods to address questions about learning and teaching with hypermedia and to guide the development of early versions of the system. Results illustrate that such environments offer potential for accelerating learning and for supporting new types of learning and teaching; that students and instructors must develop new strategies for learning and teaching with such technology; and that institutions must develop infrastructural support for such technology. The results also illustrate the importance of well-designed interfaces and different types of assignments on user performance.