COVER STORY: Pencils before pixels: a primer in hand-generated sketching
interactions - Pencils before pixels: a primer in hand-generated sketching
On modeling: The analysis-systhesis bridge model
interactions - Pencils before pixels: a primer in hand-generated sketching
Understanding collective play in an urban screen game
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
Materialities influencing the design process
Proceedings of the 8th ACM Conference on Designing Interactive Systems
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In this case study, we explore the design and implementation of Art Loop Open, a city-wide art exhibition with a cutting edge technologically mediated experience. The case study will enumerate the design process, the collaboration between different decision making entities, as well as the technology layer and the experience design of the exhibition.