Children and information visualization technologies
interactions
Sustainable interaction design: invention & disposal, renewal & reuse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Eco-visualization: combining art and technology to reduce energy consumption
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
A bright green perspective on sustainable choices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Energy aware dwelling: a critical survey of interaction design for eco-visualizations
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Exploring children's investigation of data outliers
Proceedings of the 8th International Conference on Interaction Design and Children
One size does not fit all: applying the transtheoretical model to energy feedback technology design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mapping the landscape of sustainable HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Home, habits, and energy: examining domestic interactions and energy consumption
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design of eco-feedback technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 9th International Conference on Interaction Design and Children
Family interaction for responsible natural resource consumption
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Family and design in the IDC and CHI communities
Proceedings of the 11th International Conference on Interaction Design and Children
Everyday activities and energy consumption: how families understand the relationship
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Engaging children in longitudinal behavioral studies through playful technologies
Proceedings of the 12th International Conference on Interaction Design and Children
Ghost hunter: parents and children playing together to learn about energy consumption
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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This paper describes an exploratory study about children's perspective on sustainability in the house through a drawing-telling method. Here, we describe the methodological framework used for interviewing children about issues related to sustainability using the drawing-telling technique as described by Susan Wright [26]. The participants (children from age 9 to 13) were asked to draw two houses and then describe their drawings in terms of sustainable actions and features. The results show how the participants understand sustainability and how they represent it in the context of a house. This pilot study is an initial step to investigate if there are opportunities to develop eco-visualizations (EVs) for children. The goal of this study is to inform the design of eco-visualizations for children based on their understanding of sustainability and their own visualization of their homes.