The power-aware cord: energy awareness through ambient information display
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Sustainable interaction design: invention & disposal, renewal & reuse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Eco-visualization: combining art and technology to reduce energy consumption
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
A bright green perspective on sustainable choices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Energy aware dwelling: a critical survey of interaction design for eco-visualizations
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
UbiGreen: investigating a mobile tool for tracking and supporting green transportation habits
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design requirements for ambient display that supports sustainable lifestyle
Proceedings of the 8th ACM Conference on Designing Interactive Systems
SINAIS: home consumption package: a low-cost eco-feedback energy-monitoring research platform
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Building outwards from sustainable HCI
interactions
Motivating mobility: designing for lived motivation in stroke rehabilitation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
With a little help from a friend: a shower calendar to save water
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Pervasive negabehavior games for environmental sustainability
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Children's drawing and telling of sustainability in the home
CHI '11 Extended Abstracts on Human Factors in Computing Systems
PowerSocket: towards on-outlet power consumption visualization
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Power ballads: deploying aversive energy feedback in social media
CHI '11 Extended Abstracts on Human Factors in Computing Systems
How children represent sustainability in the home
Proceedings of the 10th International Conference on Interaction Design and Children
Learning sustainability: families, learning, and next-generation eco-feedback technology
Proceedings of the 10th International Conference on Interaction Design and Children
Understanding my data, myself: supporting self-reflection with ubicomp technologies
Proceedings of the 13th international conference on Ubiquitous computing
Elements of consumption: an abstract visualization of household consumption
SG'11 Proceedings of the 11th international conference on Smart graphics
Understanding goal setting behavior in the context of energy consumption reduction
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Saving is fun: designing a persuasive game for power conservation
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Beyond energy monitors: interaction, energy, and emerging energy systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using mobile phones to support sustainability: a field study of residential electricity consumption
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sustainably unpersuaded: how persuasion narrows our vision of sustainability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Introducing the ambivalent socialiser
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Motivational aspects in energy feedback systems design
Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
Re-conceptualizing fashion in sustainable HCI
Proceedings of the Designing Interactive Systems Conference
Tailoring feedback to users' actions in a persuasive game for household electricity conservation
PERSUASIVE'12 Proceedings of the 7th international conference on Persuasive Technology: design for health and safety
Personalised eco-feedback as a design technique for motivating energy saving behaviour at home
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Proceedings of the 24th Australian Computer-Human Interaction Conference
Designing motivation using persuasive ambient mirrors
Personal and Ubiquitous Computing
Recommending energy tariffs and load shifting based on smart household usage profiling
Proceedings of the 2013 international conference on Intelligent user interfaces
Negotiating food waste: Using a practice lens to inform design
ACM Transactions on Computer-Human Interaction (TOCHI)
Uncovering practices of making energy consumption accountable: A phenomenological inquiry
ACM Transactions on Computer-Human Interaction (TOCHI)
Everyday activities and energy consumption: how families understand the relationship
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mind the theoretical gap: interpreting, using, and developing behavioral theory in HCI research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Three perspectives on behavior change for serious games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reveal-it!: the impact of a social visualization projection on public awareness and discourse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving user comfort and office energy efficiency with POEM (personal office energy monitor)
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Counter entropy: visualizing power consumption in an energy+ house
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Using crowdsourcing to support pro-environmental community activism
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A customisable dashboard display for environmental performance visualisations
PERSUASIVE'13 Proceedings of the 8th international conference on Persuasive Technology
Sustainability in the workplace: nine intervention techniques for behavior change
PERSUASIVE'13 Proceedings of the 8th international conference on Persuasive Technology
Social and mobile interaction design to increase the loyalty rates of young blood donors
Proceedings of the 6th International Conference on Communities and Technologies
TherML: occupancy prediction for thermostat control
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Exploring sustainability research in computing: where we are and where we go next
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
MatkaHupi: a persuasive mobile application for sustainable mobility
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
SINAIS from Fanal: design and evaluation of an art-inspired eco-feedback system
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
Transtheoretical model for designing technologies supporting an active lifestyle
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
Why don't families get along with eco-feedback technologies?: a longitudinal inquiry
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
Competing or aiming to be average?: normification as a means of engaging digital volunteers
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Promoting pro-environmental behaviour: a tale of two systems
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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Global warming, and the climate change it induces, is an urgent global issue. One remedy to this problem, and the focus of this paper, is to motivate sustainable energy usage behaviors by people. One approach is the development of technologies that provide real-time, continuous feedback of energy usage. However, there is one problem - most tech-nologies use a "one-size-fits-all" solution, providing the same feedback to differently motivated individuals at different stages of readiness, willingness and ableness to change. In this paper, we synthesize a wide range of motivational psychology literature to develop a motivational framework based on the Transtheoretical (aka Stages of Behavior Change) Model. For each stage, we state the mo-tivational goal(s), and recommendation(s) for how technol-ogies can reach these goals. Each goal and recommendation is supported by a rationale based on motivational literature. Each recommendation is supported by a simple textual example illustrating one way to apply the recommendation.