Heuristic evaluation of ambient displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The power-aware cord: energy awareness through ambient information display
CHI '05 Extended Abstracts on Human Factors in Computing Systems
A taxonomy of ambient information systems: four patterns of design
Proceedings of the working conference on Advanced visual interfaces
Eco-visualization: combining art and technology to reduce energy consumption
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Getting to green: understanding resource consumption in the home
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
The ténéré: design for supporting energy conservation behaviors
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Coralog: use-aware visualization connecting human micro-activities to environmental change
CHI '09 Extended Abstracts on Human Factors in Computing Systems
One size does not fit all: applying the transtheoretical model to energy feedback technology design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design of eco-feedback technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Coffee maker patterns and the design of energy feedback artefacts
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Beyond energy monitors: interaction, energy, and emerging energy systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
When the price is right: enabling time-dependent pricing of broadband data
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Power consumption is measured in W and Wh, but what do these units mean? Water consumption can easily be understood, as we all know what a liter of water looks like. Common power meters, however, rely on the physical units or their translation to costs as display. We classified existing displays and ambient visualizations in a taxonomy that focuses on the characteristics of power consumption displays. We adapted representatives of the different categories of displays to an on-outlet display and compared these using a combination of soft- and hardware prototyping. Results indicate that ambient visualizations make it easier to understand power consumption.