Fluid annotations in an open world
Proceedings of the 12th ACM conference on Hypertext and Hypermedia
Waterbot: exploring feedback and persuasive techniques at the sink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting gardeners to plan domestic watering: a case study of designing an 'everyday simulation'
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
WattBot: a residential electricity monitoring and feedback system
CHI '09 Extended Abstracts on Human Factors in Computing Systems
CHI '09 Extended Abstracts on Human Factors in Computing Systems
"show-me": water consumption at a glance to promote water conservation in the shower
Proceedings of the 4th International Conference on Persuasive Technology
10 uses of texting to improve health
Proceedings of the 4th International Conference on Persuasive Technology
The Behavior Grid: 35 ways behavior can change
Proceedings of the 4th International Conference on Persuasive Technology
Handy feedback: connecting smart meters with mobile phones
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia
SmartGardenWatering: experiences of using a garden watering simulation
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
One size does not fit all: applying the transtheoretical model to energy feedback technology design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UpStream: motivating water conservation with low-cost water flow sensing and persuasive displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mapping the landscape of sustainable HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Studying always-on electricity feedback in the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design of eco-feedback technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
There's a monster in my kitchen: using aversive feedback to motivate behaviour change
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Using mobile phones for promoting water conservation
Proceedings of the 23rd Australian Computer-Human Interaction Conference
Using mobile phones to support sustainability: a field study of residential electricity consumption
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Sustainability is becoming increasingly important in our everyday lives. We no longer see it as solely the responsibility of governments or large corporations, but we are asking ourselves how we as individuals can contribute to the well-being and maintenance of the world we live in. This paper explores the use of mobile persuasive technology to promote pro-environmental behaviour in the home. We have designed, implemented, deployed and evaluated two mobile systems in two different domains, in two different countries. The novelty in this research is that the theoretical outcomes from two different but related studies are analysed together. From this we have discovered eight overarching persuaders to sustainable domestic resource consumption. The fact that these concepts are common to both studies strengthens the generalisability of our findings. The contribution of this paper to HCI is a set of eight key concepts to consider when designing mobile persuasive technology to promote pro-environmental behaviour.