Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
Is a picture worth a thousand words?: an evaluation of information awareness displays
GI '04 Proceedings of the 2004 Graphics Interface Conference
The power-aware cord: energy awareness through ambient information display
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Reflecting human behavior to motivate desirable lifestyle
Proceedings of the 7th ACM conference on Designing interactive systems
Applying pervasive technologies to create economic incentives that alter consumer behavior
Proceedings of the 11th international conference on Ubiquitous computing
UpStream: motivating water conservation with low-cost water flow sensing and persuasive displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mapping the landscape of sustainable HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design of eco-feedback technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Power and energy visualization for the micro-management of household electricity consumption
Proceedings of the International Conference on Advanced Visual Interfaces
Design requirements for ambient display that supports sustainable lifestyle
Proceedings of the 8th ACM Conference on Designing Interactive Systems
With a little help from a friend: a shower calendar to save water
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Detecting water waste activities for water-efficient living
Proceedings of the 13th international conference on Ubiquitous computing
Motivating reflection about health within the family: the use of goal setting and tailored feedback
User Modeling and User-Adapted Interaction
Using mobile phones for promoting water conservation
Proceedings of the 23rd Australian Computer-Human Interaction Conference
Domestic artefacts: sustainability in the context of indian middle class
Proceedings of the 4th international conference on Intercultural Collaboration
Successful persuasive technology for behavior reduction: mapping to fogg’s gray behavior grid
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Behavior wizard: a method for matching target behaviors with solutions
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design and evaluation of prototype eco-feedback displays for fixture-level water usage data
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sustainably unpersuaded: how persuasion narrows our vision of sustainability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Deep conservation in urban India and its implications for the design of conservation technologies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Practices as a unit of design: An exploration of theoretical guidelines in a study on bathing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on practice-oriented approaches to sustainable HCI
Promoting pro-environmental behaviour: a tale of two systems
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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Water is a scarce resource worldwide. Yet, we have many opportunities to conserve it. One particular opportunity for water conservation is the shower, because depending on the shower head and shower habits, an individual can save many liters of fresh water each day. Feedback proved to be an effective method to promote sustainable behavior. Therefore, in this paper we suggest to promote water conservation by providing feedback in form of an ambient display that can easily be integrated in current shower types. We built a prototype to study the potential of such a feedback device. These shower water meter (show-me) display the amount of water, that is used during one shower in form of LEDs assembled on a stick. Thus, an increasing water level is visualized. The user study revealed two groups. The subjects who considered themselves as ecologically conscious changed their behavior and turned the water down or off while soaping. Also, they are willing to pursue this behavior. Other subjects who did not have the goal to act more sustainable, were surprised about their water consumption and tried to reduce it. However, after the removal of the show-me device they did not maintain their behavior and fell back into their previous habit.