Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
PmEB: a mobile phone application for monitoring caloric balance
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Celerometer and idling reminder: persuasive technology for school bus eco-driving
CHI '07 Extended Abstracts on Human Factors in Computing Systems
"show-me": water consumption at a glance to promote water conservation in the shower
Proceedings of the 4th International Conference on Persuasive Technology
A behavior model for persuasive design
Proceedings of the 4th International Conference on Persuasive Technology
The Behavior Grid: 35 ways behavior can change
Proceedings of the 4th International Conference on Persuasive Technology
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This study evaluates 24 persuasive technologies that achieved statistically significant behavior reduction across a variety of domains. The purpose of this research was to map the 24 persuasive technology studies across the Gray Behaviors (decrease behavior) in Fogg’s Behavior Grid in order to identify commonalities and patterns in the technologies. Additionally, each persuasive technology is mapped to Fogg’s Behavior Model factors, and Fogg’s persuasive strategies. Mapping across these three dimensions provides a synthesized understanding of how persuasive technology successfully reduces behavior.