Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Dynamic speedometer: dashboard redesign to discourage drivers from speeding
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Getting the right design and the design right
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Acceptance of future persuasive in-car interfaces towards a more economic driving behaviour
Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications
A long-term study of user experience towards interaction designs that support behavior change
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Successful persuasive technology for behavior reduction: mapping to fogg’s gray behavior grid
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Eco-driving incentives in the North American market
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Slow down, you move too fast: examining animation aesthetics to promote eco-driving
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
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We are designing a feedback system to encourage more fuel-efficient driving habits among school-bus drivers. We chose to design for the school bus because as one of the largest public transport systems in the U.S., it is a major contributor to the country's total fuel consumption and pollutant emissions. Our design uses persuasive technology to discourage excessive idling and aggressive driving by providing real-time in-vehicle feedback for self-monitoring.